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Playing video games: motives, responses, and consequences
Publisher
Lawrence Erlbaum Associates
Publication Date
2006
Language
English
Description
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Table of Contents
From the Book
Playing video games as entertainment / Peter Vorderer ... [et al.]
Designing the experience of interactive play / Michael Sellers
A brief biography of computer games / Henry Lowood
The (computer) games people play / Barry P. Smith
Perps, pimps, and provocative clothing: examining negative content patterns in video games / Stacy Smith
Massively multiplayer online games / Elaine Chan and Peter Vorderer
Why people play games: an industry perspective / G. Christopher Klug and Jesse Schell
Why play? an evolutionary perspective / Peter Ohler and Gerhild Nieding
The influence of personality factors on computer game choice / Tilo Hartmann and Christoph Klimmt
Effectance, self-efficacy, and the motivation to play video games / Christoph Klimmt and Tilo Hartmann
What attracts children? / Maria von Salisch, Caroline Oppl, and Astrid Kristen
Adolescents and the appeal of video games / Arthur A. Raney, Jason K. Smith, and Kaysee Baker
Selective exposure to video games / Jennings Bryant and John Davies
A brief social history of game play / Dmitri Williams
Video game uses and gratifications as predicators of use and game preference / John L. Sherry ... [et al.]
The role of presence in the experience of electronic games / Ron Tamborini and Paul Skalski
The role of music in video games / Sean M. Zehnder and Scott D. Lipscomb
Narrative and interactivity in computer games / Kwan Min Lee, Namkee Park, and Seung-A Jin
Realism, imagination, and narrative video games / Michael A. Shapiro, Jorge Peña-Herborn, and Jeffrey T. Hancock
Playing online / Ann-Sofie Axelsson and Tim Regan
What went wrong with the Sims online: cultural learning and barriers to identification in a massively multiplayer online role-playing game / Francis F. Steen .. [et al.]
What do we know about social and psychological effects of computer games?: a comprehensive review of the current literature / Kwan Min Lee and Wei Peng
Aggression and violence as effects of playing violent video games? / René Weber, Ute Ritterfeld, and Anna Kostygina
A theoretical model of the effects and consequences of playing video games / Katherine E. Buckley and Craig A. Anderson
What can we learn from playing interactive games? / Debra A. Lieberman
Video games for entertainment and education / Ute Ritterfeld and René Weber
Game playing and adolescents' development / Kevin Durkin.
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ISBN
9780805853223
9780805853216
9780805853216
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